TOTAL VOLUME:
$154.8b
24H VOL:
$277,138,640
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,905,404,943
412,077
Markets across
39,838
events
MATCHED EVENTS:
4,526
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Game 1 Winner
- Polymarket
Game 1 Winner - Polymarket
1W
News
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Vol.
·
Resolves Nov 7, 2026
Time left: 04d:06h:54m
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This market refers to the Overwatch Upper Bracket Semifinal 1 match between OU Gaming and HUNENG in the OCS China Stage 3 Regional Playoffs, initially scheduled for November 7, 2026 at 4:00 AM ET. This market will resolve to "OU Gaming" if OU Gaming win the match against HUNENG. This market will resolve to "HUNENG" if HUNENG win the match against OU Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 21, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 7, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Overwatch Upper Bracket Semifinal 1 match between OU Gaming and HUNENG in the OCS China Stage 3 Regional Playoffs, initially scheduled for November 7, 2026 at 4:00 AM ET. This market will resolve to "OU Gaming" if OU Gaming win the match against HUNENG. This market will resolve to "HUNENG" if HUNENG win the match against OU Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 21, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 7, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Often, prediction market odds reflect a different perspective than those found at traditional sportsbooks. This is because prediction markets allow anyone to participate and express their beliefs, potentially incorporating a wider range of information and analysis than a sportsbook’s modeling. While sportsbooks set odds based on their own algorithms and profit margins, this market aggregates the wisdom of the crowd. Discrepancies can arise due to differing opinions on team form, player performance, or even external factors influencing the match, offering potential value for informed traders.
On Polymarket, this market is priced through a continuous auction mechanism, where traders buy and sell shares representing their belief in the likelihood of each outcome. The price of a share directly corresponds to the implied probability of that outcome occurring. As more traders buy shares in a particular outcome, the price increases, reflecting growing confidence. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The market’s price is driven entirely by supply and demand, representing the collective forecast of all participants regarding the result of the OU Gaming versus HUNENG series.
This market resolves around Nov 7, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the best-of-five series between OU Gaming and HUNENG in the OCS China Stage 3 Regional Playoffs. The winning team, as determined by the tournament organizers and reported by esports news outlets, will dictate the settlement of this market. Traders should monitor official sources for the final result to understand the resolution process.
Several factors could influence the price of this market before resolution. Any news regarding player injuries or changes to team rosters for either OU Gaming or HUNENG would likely cause significant movement. Unexpected announcements about strategic shifts or in-game adjustments could also impact trader sentiment. Furthermore, performance in other recent matches, analyst predictions, and even social media discussions surrounding the teams can all contribute to shifts in the odds. Monitoring these signals will be key to understanding potential trading opportunities.