TOTAL VOLUME:

$154.1b

24H VOL:

$185,665,189

24H TRANSACTIONS:

2,983,476,643

OPEN INTEREST:

$1,833,875,329

407,365

Markets across

40,470

events

MATCHED EVENTS:

4,365

PLATFORM COVERAGE:

5

Polymarket:

37%

VS.

Kalshi:

63%

BETA
Dashboards
Tour
All
Sports
LoL: Hanwha Life Esports vs G2 Esports (BO3) - Worlds Group Stage
limitless
predict
kalshi
polymarket

What is the result of Hanwha Life Esports vs G2 Esports?

Volume:
$11,023,234

Game 2 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Oct 30, 2026

Closed: Oct 30, 9:37 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 2 Winner

View
100%
28%
Yes 100¢No 0¢
—
N/A
$4,022,553
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

100%
Yes 100¢No 0¢
—
$113,615
$349,525
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
30%
Yes 100¢No 0¢
—
N/A
$2,219,028
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

100%
28%
Yes 100¢No 0¢
—
$88,188
$329,874
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

100%
22%
Yes 100¢No 0¢
—
N/A
$1,341,469
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

100%
21%
Yes 100¢No 0¢
—
$170,690
$471,164
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: HLE (-1.5) vs G2 Esports (+1.5)

100%
48%
Yes 100¢No 0¢
—
N/A
$973,816
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: HLE (-1.5) vs G2 Esports (+1.5)

100%
47%
Yes 100¢No 0¢
—
$38,894
$45,506
N/A
N/A
N/A
Settled
Yes
kalshi

Hanwha Life Esports

100%
Yes 100¢No 0¢
—
N/A
$523,028
N/A
N/A
$442,346
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 1?

100%
50%
Yes 100¢No 0¢
—
N/A
$35,374
N/A
N/A
N/A
Settled
Yes
predict

Total Kills Over/Under 27.5 in Game 1?

100%
Yes 100¢No 0¢
—
$44
$21,291
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$2,652
N/A
N/A
N/A
Settled
Yes
predict

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
—
$1,913
$1,797
N/A
N/A
N/A
Settled
Yes
limitless

Hanwha Life Esports vs G2 Esports

100%
22%
Yes 100¢No 0¢
—
N/A
$2,375
N/A
N/A
N/A
Settled
Yes
predict

Total Kills Over/Under 24.5 in Game 2?

100%
Yes 100¢No 0¢
—
$1,616
$1,482
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$613
N/A
N/A
N/A
Settled
Yes
polymarket

Duration O/U 31:30

50%
Yes 50¢No 50¢
—
N/A
$39
N/A
N/A
N/A
Settled
ResolvedResult not available
kalshi

G2 Esports

0%
Yes 0¢No 100¢
—
N/A
$606,298
N/A
N/A
$444,604
Settled
No
polymarket

O/U 2.5 Games

0%
40%
Yes 0¢No 100¢
—
N/A
$42,091
N/A
N/A
N/A
Settled
No
predict

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
$263
$8,581
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 27.5 in Game 2?

0%
50%
Yes 0¢No 100¢
—
N/A
$17,634
N/A
N/A
N/A
Settled
No
predict

Total Kills Over/Under 27.5 in Game 2?

0%
Yes 0¢No 100¢
—
$53
$4,709
N/A
N/A
N/A
Settled
No
polymarket

Duration O/U 31:30

0%
50%
Yes 0¢No 100¢
—
N/A
$1,151
N/A
N/A
N/A
Settled
No
polymarket

Duration O/U 31:30

0%
50%
Yes 0¢No 100¢
—
N/A
$932
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
49%
Yes 0¢No 100¢
—
N/A
$226
N/A
N/A
N/A
Settled
No
Total markets: 25 of 47

Intro

This market tracks the likelihood of any player achieving a quadra kill in Game 2 of the best-of-three League of Legends match between Hanwha Life Esports and G2 Esports during the Worlds Group Stage. Currently, the aggregated probability across Limitless, Predict, Kalshi, and Polymarket indicates a 100.0% chance of a quadra kill occurring. Resolution will be based on the results reported by https://gol.gg/esports/home. Keep an eye on the start of Game 2 on October 31, 2026, to see if a player reaches four kills before their opponents.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Resolution source preference differs across platforms, and some platforms provide more detailed rules for edge cases like postponed matches and team name discrepancies.Hero tip: Prioritize markets with clear, unambiguous resolution criteria. Be aware that in-game event markets may be subject to differing interpretations across platforms.

Critical divergence points:

  • Polymarket: Resolution source is gol.gg/esports/home, with a fallback to consensus reporting and video evidence. Detailed rules cover postponement, name discrepancies, and incomplete matches.
  • Kalshi: Resolution source is the official result of the match, but lacks explicit mention of fallback sources or handling of team name discrepancies.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Round 4 match between Hanwha Life Esports and G2 Esports in the Worlds Group Stage, initially scheduled for October 30, 2026 at 7:00 PM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against G2 Esports. This market will resolve to "G2 Esports" if G2 Esports win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 30, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The event resolves based on the result of the Worlds 2026 League of Legends match between G2 Esports and Hanwha Life Esports scheduled for October 30, 2026, at 7:00 PM EDT. If G2 Esports wins the match, its corresponding market resolves to Yes; if Hanwha Life Esports wins, its market resolves to Yes. If the match is postponed and does not start within 48 hours of the original time, both markets resolve to the fair market price. If the match is cancelled before play begins, or if a team forfeits prior to any gameplay, both markets also resolve to the fair market price. Should the match commence and later be forfeited, the outcome follows the official result declared by the tournament organizer or governing body. Kalshi disclaims any affiliation with the governing league, and all trademarks remain property of their respective owners.

Predict

This market refers to the LoL Round 4 match between Hanwha Life Esports and G2 Esports in the Worlds Group Stage, initially scheduled for October 30, 2026 at 7:00 PM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against G2 Esports. This market will resolve to "G2 Esports" if G2 Esports win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 30, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the LoL match between Hanwha Life Esports and G2 Esports in the Worlds Group Stage, initially scheduled for October 30, 2026 UTC. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against G2 Esports. This market will resolve to "G2 Esports" if G2 Esports win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 13, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of October 30, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket and Limitless, this dashboard tracks the probability of different outcomes for the LoL Worlds Group Stage match between Hanwha Life Esports and G2 Esports. Currently, the Polymarket market shows a consensus view with a volume of $11,023,234 and 24-hour volume of $10,579,746. This allows traders to express their beliefs about which team will advance, and the aggregated predictions provide a forward-looking assessment of the event's potential results, as represented by the short_topic. The dashboard provides a single location to view the combined sentiment across both platforms.

Prediction market odds, like those found on Polymarket and Limitless, often differ from traditional sportsbook odds due to the differing incentives and information sources. Sportsbooks set odds to maximize profit, incorporating a margin for themselves, while prediction markets rely on the collective wisdom of traders who are incentivized to accurately forecast the outcome. This market, in particular, may show discrepancies as prediction markets can quickly incorporate new information and react to shifts in sentiment, potentially offering a more real-time assessment of the likely winner than traditional bookmakers. These differences can present opportunities for arbitrage.