TOTAL VOLUME:
$154.1b
24H VOL:
$185,665,189
24H TRANSACTIONS:
2,983,476,643
OPEN INTEREST:
$1,833,875,329
407,365
Markets across
40,470
events
MATCHED EVENTS:
4,365
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 30, 9:37 PM EST
Polymarket
This market tracks the likelihood of any player achieving a quadra kill in Game 2 of the best-of-three League of Legends match between Hanwha Life Esports and G2 Esports during the Worlds Group Stage. Currently, the aggregated probability across Limitless, Predict, Kalshi, and Polymarket indicates a 100.0% chance of a quadra kill occurring. Resolution will be based on the results reported by https://gol.gg/esports/home. Keep an eye on the start of Game 2 on October 31, 2026, to see if a player reaches four kills before their opponents.
This market refers to the LoL Round 4 match between Hanwha Life Esports and G2 Esports in the Worlds Group Stage, initially scheduled for October 30, 2026 at 7:00 PM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against G2 Esports. This market will resolve to "G2 Esports" if G2 Esports win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 30, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The event resolves based on the result of the Worlds 2026 League of Legends match between G2 Esports and Hanwha Life Esports scheduled for October 30, 2026, at 7:00 PM EDT. If G2 Esports wins the match, its corresponding market resolves to Yes; if Hanwha Life Esports wins, its market resolves to Yes. If the match is postponed and does not start within 48 hours of the original time, both markets resolve to the fair market price. If the match is cancelled before play begins, or if a team forfeits prior to any gameplay, both markets also resolve to the fair market price. Should the match commence and later be forfeited, the outcome follows the official result declared by the tournament organizer or governing body. Kalshi disclaims any affiliation with the governing league, and all trademarks remain property of their respective owners.
This market refers to the LoL Round 4 match between Hanwha Life Esports and G2 Esports in the Worlds Group Stage, initially scheduled for October 30, 2026 at 7:00 PM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against G2 Esports. This market will resolve to "G2 Esports" if G2 Esports win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 30, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the LoL match between Hanwha Life Esports and G2 Esports in the Worlds Group Stage, initially scheduled for October 30, 2026 UTC. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against G2 Esports. This market will resolve to "G2 Esports" if G2 Esports win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 13, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of October 30, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds, like those found on Polymarket and Limitless, often differ from traditional sportsbook odds due to the differing incentives and information sources. Sportsbooks set odds to maximize profit, incorporating a margin for themselves, while prediction markets rely on the collective wisdom of traders who are incentivized to accurately forecast the outcome. This market, in particular, may show discrepancies as prediction markets can quickly incorporate new information and react to shifts in sentiment, potentially offering a more real-time assessment of the likely winner than traditional bookmakers. These differences can present opportunities for arbitrage.