TOTAL VOLUME:

$54.4b

24H VOL:

$234,875,025

OPEN INTEREST:

$1,205,330,693

501,301

Markets across

13,585

events

MATCHED EVENTS:

1,825

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
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kalshi
polymarket
Trending

LoL: GIANTX vs Team Heretics (BO3) - LEC Versus Playoffs

Volume:
$1,691,398
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a League of Legends Best-of-3 match between GIANTX and Team Heretics in the LEC Versus Playoffs scheduled for February 21, 2026 at 10:45 AM ET. Markets span match winner, individual game winners, game count, handicap, first blood, and kill totals across Games 1 and 2.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Kalshi and Polymarket share identical resolution logic for match winner, game winners, game count, handicap, first blood, and kill totals, with unified edge case handling and a common 2-hour official data window.

Primary resolution logic:

Official gol.gg esports database (https://gol.gg/esports/home); credible reporting and video evidence accepted if gol.gg does not publish within 2 hours of event conclusion.

Core resolution logic:

  • Match winner (BO3): Resolves to the team winning 2 games first. If match is canceled, forfeited before play, or abandoned without a winner, resolves 50-50.
  • Individual game winner (Game 1, Game 2): Resolves to the team winning that specific game. If game is not completed and no winner is determined, resolves 50-50. If game is remade, resolution is based on the remade game only.
  • Game count (Over/Under 2.5): Over resolves if 3+ games are played; Under if fewer than 3. Forfeits/walkovers/disqualifications count as completed games if the match series is finished. If match is canceled or abandoned without completion, resolves 50-50.
  • Game handicap (GIANTX -1.5 vs Team Heretics +1.5): GIANTX wins if they win 2+ more games than Team Heretics; otherwise Team Heretics wins. Forfeits/walkovers/disqualifications count toward the handicap if match is completed. If match is canceled or abandoned, resolves 50-50.
  • First blood (Game 1, Game 2): Resolves to the team securing first blood in that game. If game is incomplete and first blood occurred, resolves to that team. If game is incomplete and first blood did not occur, resolves 50-50. If game is remade, resolution is based on first blood in the remade game; if first blood did not occur prior to remake, resolution is based on remade game.
  • Kill totals (Over/Under thresholds in Game 1, Game 2): Over resolves if total kills meet or exceed threshold+1 (e.g., Over 27.5 = 28+ kills). Under resolves if total kills are below threshold+1. If game is incomplete, resolves 50-50. If game is remade, resolution is based on remade game only. If game is never played (forfeit/walkover/disqualification), resolves 50-50.

Edge cases & Clarifications:

  • Match canceled or not played: All markets resolve 50-50 if the match is canceled entirely, not played at all, or delayed beyond 7 days from scheduled date without play beginning.
  • Match begins but incomplete with no winner: Match-level markets (winner, game count, handicap) resolve 50-50. Game-specific markets (game winner, first blood, kills) resolve based on the completed portion if applicable; if the specific game is incomplete, resolve 50-50.
  • Forfeit, disqualification, or walkover before match starts: Match resolves 50-50. Game count and handicap resolve 50-50.
  • Forfeit, disqualification, or walkover after match begins: If one team wins due to opponent forfeiture/disqualification/walkover, that team wins the match. The forfeited/disqualified game counts toward game count and handicap. Game-specific markets for the forfeited game resolve 50-50.
  • Game remake: All game-specific metrics (winner, first blood, kills) resolve based on the remade game only. First blood prior to remake is ignored unless it occurred in the remade game.

Timing:

Resolution occurs within 2 hours of the match's conclusion (or final game conclusion if series ends early). If official gol.gg data is not published within 2 hours, credible reporting and video evidence may be used immediately thereafter.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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