TOTAL VOLUME:
$154.7b
24H VOL:
$279,496,801
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,923,931,766
416,910
Markets across
40,107
events
MATCHED EVENTS:
4,571
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Time left: 02d:21h:57m
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This prediction market group covers the League of Legends Worlds Playoffs match between Dplus KIA and Bilibili Gaming. Markets include the overall match winner, individual game winners, and various in-game events like Baron Nashor and Dragon slays, inhibitor destructions, and individual player achievements (Quadra/Penta Kills).
This market refers to the LoL Quarterfinal 1 match between Dplus KIA and Bilibili Gaming in the Worlds Playoffs, initially scheduled for November 3, 2026 at 5:00 PM ET. This market will resolve to "Dplus KIA" if Dplus KIA win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Dplus KIA. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 3, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the LoL Quarterfinal 1 match between Dplus KIA and Bilibili Gaming in the Worlds Playoffs, initially scheduled for November 3, 2026 at 5:00 PM ET. This market will resolve to "Dplus KIA" if Dplus KIA win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Dplus KIA. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 3, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the LoL match between Dplus KIA and Bilibili Gaming in the Worlds Playoffs, initially scheduled for November 3, 2026 UTC. This market will resolve to "Dplus KIA" if Dplus KIA win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Dplus KIA. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 17, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of November 3, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds, like those found on Predict and Limitless, often differ from traditional sportsbook odds due to the differing incentives and information sources. Sportsbooks set lines to balance action and ensure profit, while prediction markets reflect the collective wisdom of traders incentivized to accurately forecast the outcome. This market, for example, may reveal a different probability distribution than a sportsbook, particularly if prediction market participants possess specialized knowledge about the teams or players involved. These differences can provide valuable arbitrage opportunities for informed bettors.
This market resolves around Nov 6, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result of the Dplus KIA vs Bilibili Gaming BO5 series at the LoL Worlds Playoffs will determine the outcome. Traders will be looking to the official League of Legends esports channels for the final results. The outcome will be based on the series winner as determined by the official tournament organizers and reported by reliable esports news sources. This market aims to reflect the real-world result of the competition.
Several signals could significantly impact this market before it resolves around Nov 6, 2026. Unexpected news regarding player health, team strategies revealed during the series, or even in-game performance during the initial matches could all shift trader sentiment. Major upsets in other Worlds Playoffs matches could also influence perceptions of team strength and momentum. Any significant developments in the meta or changes to champion picks and bans are also likely to move the market, as traders adjust their forecasts based on the latest information.