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LoL: Anyone's Legend vs Team WE (BO5) - LPL Playoffs? Odds & Prediction Markets

Volume:
$2,438,163

Closed: Feb 24, 8:00 AM EST

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Description

This event group covers a League of Legends best-of-five playoff match between Anyone's Legend and Team WE scheduled for February 24, 2026 at 1:00 AM ET (with some markets noting 4:00 AM or 6:10 AM ET). Markets span match winner, individual game winners, game totals, kill counts across multiple games, first blood events, and handicap betting.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms apply the same core logic: official match/game results determine outcomes; cancellations, delays beyond 7 days without play, forfeits, and incomplete games resolve 50-50 (or to the winning team if a forfeit occurs mid-series); remade games use only the remade data.

Primary resolution logic:

Liquipedia (https://liquipedia.net/leagueoflegends/Main_Page) for match winner and individual game winners; gol.gg (https://gol.gg/esports/home) for kill count markets, with fallback to credible video evidence if gol.gg does not publish within 2 hours of event conclusion.

Core resolution logic:

  • Match Winner (BO5): resolves to Anyone's Legend or Team WE based on first team to win 3 games; if match is canceled, delayed beyond 7 days without play, or ends in forfeit before play begins, resolves 50-50; if match begins and one team wins via opponent forfeit/disqualification/walkover, resolves to the winning team.
  • Individual Game Winners (Game 1, 2, 3): resolves to the team that won the specified game if that game is completed; if the game is not completed for any reason or the match is canceled/delayed beyond 7 days without play beginning, resolves 50-50.
  • Games Total (O/U 3.5 and O/U 4.5): Over resolves if 4+ games (3.5) or 5+ games (4.5) are played; Under resolves if fewer games are played; if match is canceled, delayed beyond 7 days without play, ends in tie, or one team wins via forfeit/disqualification/walkover before series conclusion, resolves 50-50.
  • Kill Count Markets (Game 1, 2, 3): Over resolves if total kills meet or exceed the threshold (e.g., 30+ for O/U 29.5); Under resolves if kills fall below threshold; if the game is not played, not completed, or played as a forfeit/walkover, resolves 50-50; if game is remade, resolution uses only the remade game data.
  • First Blood Markets (Game 1, 2, 3): resolves to the team that secured first blood in the specified game if the game is completed; if the game is not completed or not played, resolves 50-50; if first blood occurs before a game stoppage, resolves based on that occurrence; if game is remade and first blood did not occur before remake, resolution uses the remade game.
  • Game Handicap (AL -1.5 and AL -2.5): AL -1.5 resolves to Anyone's Legend if they win 2+ more games than Team WE; AL -2.5 resolves to Anyone's Legend if they win 3+ more games; otherwise resolves to Team WE; if match is canceled, delayed beyond 7 days, ends in tie, or one team wins via forfeit/disqualification/walkover, resolves 50-50.

Edge cases & Clarifications:

  • Match Cancellation or Delay Beyond 7 Days: If the match is canceled entirely or delayed beyond 7 days from the scheduled date without play beginning, all markets resolve 50-50, except match winner markets which also resolve 50-50.
  • Forfeit, Disqualification, or Walkover Before Play: If a team forfeits, is disqualified, or walks away before the match begins, match winner resolves 50-50. If the match begins and one team wins due to opponent forfeit/disqualification/walkover mid-series, match winner resolves to the winning team; game-specific and kill count markets for unplayed games resolve 50-50.
  • Incomplete Game: If a game begins but is not completed, game winner and kill count markets for that game resolve 50-50. First blood markets resolve based on first blood if it occurred before stoppage; otherwise 50-50.
  • Game Remake: If a game is remade, all resolution (game winner, kill count, first blood) is based on the remade game only. First blood prior to the remake is disregarded unless it did not occur before the remake, in which case the remade game determines the outcome.
  • No First Blood in Completed Game: If a game is completed but first blood never occurs, the first blood market for that game resolves 50-50.

Timing:

Match is scheduled for February 24, 2026 at 1:00 AM ET (some markets reference 4:00 AM or 6:10 AM ET, likely reflecting potential delays or game-specific start times). Resolution occurs upon official publication of final match results by Liquipedia or gol.gg; kill count markets allow up to 2 hours after event conclusion for gol.gg publication before credible video evidence may be used.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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