TOTAL VOLUME:
$154.5b
24H VOL:
$271,200,656
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,922,627,141
420,368
Markets across
40,352
events
MATCHED EVENTS:
4,484
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 13, 9:13 AM EST
Limitless
This market refers to the Counter-Strike match between Liquid and BBL in the Stake Pulse Beat III 2026, initially scheduled for October 13, 2026 UTC. This market will resolve to "Liquid" if Liquid win the match against BBL. This market will resolve to "BBL" if BBL win the match against Liquid. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 27, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of October 13, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between Liquid and BBL in the Stake Pulse Beat III 2026, initially scheduled for October 13, 2026 UTC. This market will resolve to "Liquid" if Liquid win the match against BBL. This market will resolve to "BBL" if BBL win the match against Liquid. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 27, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of October 13, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market resolves around Oct 14, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The resolution will be based on the official results of the League of Legends championship as declared by the tournament organizers. Traders will be able to see the final outcome reflected in the market history on Limitless. The resolution process ensures that the market accurately reflects the real-world result of the competition.
Several signals could significantly move this market. Major announcements regarding team rosters, player form, or strategic shifts could all impact trader sentiment. Unexpected upsets in preliminary matches, or news of key player injuries, would also likely cause price fluctuations. Furthermore, any significant changes in public perception or analyst predictions regarding the teams’ chances of winning could influence trading activity and shift the odds. Monitoring these events will be crucial for understanding the dynamics of this market.