TOTAL VOLUME:
$154.6b
24H VOL:
$333,432,169
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,971,286,090
419,492
Markets across
40,634
events
MATCHED EVENTS:
4,654
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 24, 1:36 AM EST
Opinion
In the upcoming VCT best-of-series match scheduled for 2026-10-23 20:30 UTC: if Gen.G GC wins the series, the market will resolve to "Gen.G GC"; if KRÜ Blaze wins the series, the market will resolve to "KRÜ Blaze". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official VCT broadcast and https://valorantesports.com/; community coverage on vlr.gg may be used as a supplementary source. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.
In the upcoming VCT best-of-series match scheduled for 2026-10-23 20:30 UTC: if Gen.G GC wins the series, the market will resolve to "Gen.G GC"; if KRÜ Blaze wins the series, the market will resolve to "KRÜ Blaze". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official VCT broadcast and https://valorantesports.com/; community coverage on vlr.gg may be used as a supplementary source. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.
It's common to see differences between the odds offered on Opinion and those found at traditional sportsbooks. Sportsbooks often incorporate a 'vig' or commission into their odds, while prediction markets allow traders to directly assess the probability of an outcome. If a significant discrepancy exists, it might indicate that the market believes the sportsbook’s odds are miscalibrated, or that information not yet reflected in sportsbook lines is available to prediction market participants. Analyzing these differences can offer valuable insights into the perceived value of each outcome.
On Opinion, this market is priced through a continuous auction mechanism where traders buy and sell contracts representing each possible outcome. The price of a contract reflects the market’s collective belief about the probability of that outcome occurring. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. As more traders participate and new information becomes available, the prices adjust accordingly, providing a real-time assessment of expectations. Currently, the market indicates a certain level of confidence in one team, but this can shift rapidly based on new developments. The current trading volume suggests moderate interest in this matchup.
This market resolves around Oct 23, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The resolution will be based on the official result of the KRÜ Blaze versus Gen.G GC match in the Valorant Champions League. The platform will verify the result against publicly available sources to determine which team emerged victorious. Traders who correctly predicted the outcome will be eligible for payout based on the final market prices at resolution. It’s important to monitor the event closely as the resolution date approaches.
Several factors could influence the price movement of this market. Any news regarding player form, team strategies, or potential roster changes for either KRÜ Blaze or Gen.G GC could significantly impact trader sentiment. Major upsets in other Valorant Champions League matches might also affect perceptions of team strength. Furthermore, in-game performance during the match itself, such as early map wins or individual player highlights, could cause rapid shifts in the odds. Keep an eye on esports news and analysis leading up to and during the event to understand potential catalysts.