TOTAL VOLUME:
$154.4b
24H VOL:
$245,801,863
24H TRANSACTIONS:
2,984,028,936
OPEN INTEREST:
$1,902,097,102
417,059
Markets across
40,178
events
MATCHED EVENTS:
4,415
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Invictus Gaming: 1+
- Kalshi
Invictus Gaming: 1+ - Kalshi
1W
News
Positive
Negative
Neutral
Hover marker for details
Vol.
·
Resolves Nov 3, 2026
Time left: 01d:00h:21m
$
This event tracks the performance of two professional League of Legends teams in a specific match, focusing on how many times they secure control of a key in-game area during the first game. The outcome depends on whether either team achieves a certain number of such controls, reflecting strategic dominance in that segment of the competition.
The event resolves based on the number of dragon kills (including elder dragons) achieved by either Invictus Gaming or Top Esports in Game 1 of their Worlds 2026 match scheduled for November 3, 2026, at 5:00 PM EST. Each market corresponds to a specific threshold of dragon kills for each team, with separate markets for Invictus Gaming (1+, 2+, 3+, 4+) and Top Esports (1+, 2+, 3+, 4+). If the match is postponed beyond 48 hours, cancelled, or forfeited before any relevant statistics are recorded, all markets resolve to the last fair price. If the match begins but is later forfeited, shortened, or replayed, resolution is based on officially published statistics up to the point of interruption, voided play excluded. The markets are independent, each resolving to Yes if the respective team meets its defined kill threshold, otherwise No.