TOTAL VOLUME:
$154.5b
24H VOL:
$271,200,656
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,922,627,141
420,368
Markets across
40,352
events
MATCHED EVENTS:
4,484
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 3, 2:43 PM EST
Limitless
This market refers to the Counter-Strike match between G2 and Natus Vincere in the ESL Pro League Season 24 2026, initially scheduled for October 3, 2026 UTC. This market will resolve to "G2" if G2 win the match against Natus Vincere. This market will resolve to "Natus Vincere" if Natus Vincere win the match against G2. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 17, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of October 3, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between G2 and Natus Vincere in the ESL Pro League Season 24 2026, initially scheduled for October 3, 2026 UTC. This market will resolve to "G2" if G2 win the match against Natus Vincere. This market will resolve to "Natus Vincere" if Natus Vincere win the match against G2. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 17, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of October 3, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
On Limitless, this market is priced through a continuous order book where traders buy and sell shares representing different outcomes. The price of each share reflects the probability of that outcome occurring, as determined by supply and demand. As more people buy shares in a particular outcome, its price increases, and the implied probability rises. On Limitless, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The market’s price is dynamic and adjusts constantly based on new information and trader sentiment. This creates a real-time assessment of expectations for the G2 vs Na'Vi match.
This market resolves around Oct 4, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the G2 vs Natus Vincere match as reported by the governing esports body. The platform will verify the result against publicly available data to determine the winning outcome. Traders holding shares in the winning outcome will receive a payout based on the final market price at resolution. It is important to monitor the event’s progress leading up to this date.
Several signals could significantly move this market before Oct 4, 2026. Any news regarding player form, injuries, or strategic changes within either G2 or Natus Vincere would likely impact trading activity. Major upsets in other recent matches for either team could also shift expectations. Furthermore, announcements about map picks or bans could influence the perceived advantage of each team. Unexpected roster changes or controversies surrounding the teams could also cause volatility. Keeping abreast of these developments is crucial for understanding potential price movements in this market.