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$1,879,276,037

410,833

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4,363

PLATFORM COVERAGE:

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Duke vs Virginia: 2nd Half Total
kalshi

What is the result of Duke vs Virginia?

Volume:
$67,197

Over 13.5 points

 - Kalshi

Over 13.5 points - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Oct 24, 2026

Closed: Oct 23, 10:26 PM EST

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Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Over 13.5 points

View
100%
Yes 100¢No 0¢
—
N/A
$5,474
N/A
N/A
$5,438
Settled
Yes
kalshi

Over 9.5 points

100%
Yes 100¢No 0¢
—
N/A
$3,907
N/A
N/A
$3,635
Settled
Yes
kalshi

Over 6.5 points

100%
Yes 100¢No 0¢
—
N/A
$3,874
N/A
N/A
$3,870
Settled
Yes
kalshi

Over 2.5 points

100%
Yes 100¢No 0¢
—
N/A
$212
N/A
N/A
$212
Settled
Yes
kalshi

Over 23.5 points

0%
Yes 0¢No 100¢
—
N/A
$17,364
N/A
N/A
$13,939
Settled
No
kalshi

Over 20.5 points

0%
Yes 0¢No 100¢
—
N/A
$11,700
N/A
N/A
$7,478
Settled
No
kalshi

Over 27.5 points

0%
Yes 0¢No 100¢
—
N/A
$8,410
N/A
N/A
$3,584
Settled
No
kalshi

Over 19.5 points

0%
Yes 0¢No 100¢
—
N/A
$6,961
N/A
N/A
$4,398
Settled
No
kalshi

Over 30.5 points

0%
Yes 0¢No 100¢
—
N/A
$3,955
N/A
N/A
$2,860
Settled
No
kalshi

Over 16.5 points

0%
Yes 0¢No 100¢
—
N/A
$2,358
N/A
N/A
$1,840
Settled
No
kalshi

Over 37.5 points

0%
Yes 0¢No 100¢
—
N/A
$1,160
N/A
N/A
$1,159
Settled
No
kalshi

Over 41.5 points

0%
Yes 0¢No 100¢
—
N/A
$1,022
N/A
N/A
$961
Settled
No
kalshi

Over 34.5 points

0%
Yes 0¢No 100¢
—
N/A
$802
N/A
N/A
$337
Settled
No
Total markets: 13

Description

These markets evaluate various scoring thresholds for the second half of a college football game between Duke and Virginia. Each threshold represents a different level of scoring performance that must be exceeded for the market to resolve positively. The outcomes depend solely on the points accumulated after halftime, including any overtime periods.

Kalshi

All markets resolve based on the total points scored by both teams combined during the second half (including overtime) of the Duke vs Virginia college football game scheduled for October 23, 2026. Each market has a specific threshold: if the combined second-half points exceed the threshold (e.g., 2.5, 6.5, 9.5, etc.), the market resolves to Yes; otherwise, it resolves to No. For all markets, only points scored after halftime count. If the game is postponed but starts within 48 hours of the original time, trading remains open and resolves based on the final result. If the game does not start within 48 hours, all markets resolve to a fair price. Kalshi disclaims any affiliation with the NCAA, and all trademarks remain the property of their respective owners.

Frequently asked questions

On Kalshi, the dashboard for the Duke vs Virginia 2nd Half market displays the current price, a historical price chart, and 24-hour trading volume. You can see how the price of a 'yes' outcome has fluctuated over time, giving insight into trader sentiment. The current volume of $67,197 and 24-hour volume of $61,539 indicate the level of activity in this market. This allows you to gauge how much interest there is in predicting the total score of the second half of the Duke versus Virginia game.

Generally, prediction market odds tend to reflect the wisdom of the crowd, often proving more accurate than traditional sportsbook odds, particularly as an event approaches. Sportsbooks set lines based on their own models and a desire to balance action on both sides, whereas this market aggregates the beliefs of many individual traders. However, initial sportsbook lines can sometimes offer value, and discrepancies can emerge due to differing risk assessments or market inefficiencies. It’s useful to compare both to form a well-rounded perspective on the likely outcome.

On Kalshi, this market is priced through a continuous order book where traders buy and sell contracts representing the probability of the total score in the second half being over or under a certain number. The price of a contract ranges from 0 to 100, representing the perceived chance of the 'yes' outcome. On Kalshi, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. As more traders buy 'yes' contracts, the price increases, and vice versa. This dynamic pricing mechanism reflects the collective intelligence of the market participants, constantly adjusting to new information and changing expectations about the game’s final score.

This market resolves around Oct 24, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Specifically, the final total score of the second half of the Duke versus Virginia basketball game will be used to determine whether the 'yes' or 'no' outcome prevails. The resolution will be based on official game statistics, ensuring an objective and transparent result. Traders will then be able to claim their winnings or adjust their strategies based on the verified outcome of the game.

Several factors could influence the price of this market. Any news regarding key player injuries for either Duke or Virginia would likely cause significant movement, as would updates on team strategies or changes in coaching decisions. Live game events during the first half, such as a dominant performance by one team or unexpected scoring patterns, could also shift trader sentiment. Even broader factors, like weather conditions if the game is outdoors, or significant public betting trends, could impact the price and volume of this market.