TOTAL VOLUME:
$154.2b
24H VOL:
$192,072,993
24H TRANSACTIONS:
2,983,476,643
OPEN INTEREST:
$1,842,388,377
408,027
Markets across
40,419
events
MATCHED EVENTS:
4,369
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 23, 10:28 AM EST
Polymarket
This prediction market group concerns a Dota 2 best-of-three match between Team Liquid and GamerLegion in the PARI Universe Group A. Markets cover the overall match winner, individual game winners, total games played, kill totals, and in-game events like Roshan kills and barracks destruction.
This market refers to the Dota 2 match between Team Liquid and GamerLegion in the PARI Universe Group A, initially scheduled for October 23, 2026 at 7:00 AM ET. This market will resolve to "Team Liquid" if Team Liquid win the match against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win the match against Team Liquid. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 23, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Dota 2 match between Team Liquid and GamerLegion in the PARI Universe Group A, initially scheduled for October 23, 2026 at 7:00 AM ET. This market will resolve to "Team Liquid" if Team Liquid win the match against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win the match against Team Liquid. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 23, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Price discrepancies between Polymarket and Predict on this market can occur due to several factors. Each platform has its own user base, trading activity, and risk appetite, which can influence pricing. Additionally, the specific market structures and fee mechanisms on Polymarket and Predict may contribute to differing prices. The volume of trading on each platform also plays a role; lower volume can lead to greater price volatility and divergence. These differences reflect the independent assessments of traders on each venue regarding the Team Liquid vs GamerLegion match.
Several signals could significantly impact this market before resolution. Any news regarding player form, team strategies, or unexpected roster changes for either Team Liquid or GamerLegion would likely cause price fluctuations. In-game performance during the series itself, such as early game dominance or key hero picks, will also be major catalysts. Public sentiment and expert analysis, particularly if they shift dramatically, could also influence trading activity and move the odds. Monitoring these factors will be crucial for understanding the dynamics of this market.