TOTAL VOLUME:

$61.8b

24H VOL:

$236,615,189

24H TRANSACTIONS:

600,069,390

OPEN INTEREST:

$1,344,513,070

577,941

Markets across

14,530

events

MATCHED EVENTS:

4,090

PLATFORM COVERAGE:

4

Polymarket:

50%

VS.

Kalshi:

50%

BETA
kalshi
polymarket

Dota 2: Aurora vs MOUZ (BO3) - DreamLeague Stage 2? Odds & Prediction Markets

Volume:
$1,222,461
PredictionHero
MOUZ 100%
kalshi
Game 1 Winner 100%
polymarket
O/U 2.5 Games 100%
polymarket
Feb 2026Feb 2026Feb 2026Feb 2026Feb 2026Feb 2026Jun…020406080100

Closed: Feb 25, 10:00 PM EST

polymarket

Polymarket

View
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a best-of-three Dota 2 match between Aurora and MOUZ in DreamLeague Stage 2, scheduled for February 25, 2026 at 2:30 PM ET. Markets span match winner, individual game winners, total kills per game, first blood, and game count, with resolution sourced primarily from DotaBuff.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Kalshi and Polymarket share identical core logic: match winner and game outcomes resolve to the team that wins the series; game-level metrics (kills, first blood) resolve based on completed games; cancellations and incomplete matches without a winner resolve to 50-50; forfeits at series start resolve to 50-50 for match/count markets but to the winning team if mid-series.

Primary resolution logic:

Official DotaBuff (https://www.dotabuff.com); if results unavailable within 2 hours of conclusion, consensus of credible reporting and video evidence.

Core resolution logic:

  • Match Winner (Aurora vs MOUZ): resolves to the team that wins 2 games in the best-of-three series.
  • Individual Game Winners (Game 1, Game 2): resolve to the team that wins that specific game, provided the game is completed.
  • Games Total (O/U 2.5): Over if 3+ games played; Under if fewer than 3. Forfeit/disqualification/walkover games count if match is completed.
  • Game Handicap (AUR -1.5 vs MOUZ +1.5): Aurora wins if it wins 2+ more games than MOUZ; otherwise MOUZ wins.
  • Total Kills (Game 1 and Game 2, various thresholds): Over if kills >= threshold+1; Under otherwise. Applies only if the game is completed.
  • First Blood (Game 1 and Game 2): resolves to the team that secures first blood in that game. If game is incomplete but first blood occurred, resolves to the team that secured it. If game is remade, honors first blood prior to remake; if none occurred before remake, uses remade game result.
  • Cancellation/Delay: If match is canceled or delayed beyond 7 days without play beginning, all markets resolve to 50-50.
  • Incomplete Match: If match begins but is not completed and no team wins via opponent forfeiture/disqualification/walkover, match winner and game count resolve to 50-50. Game-level markets (kills, first blood) resolve to 50-50 if that game is not completed.
  • Forfeit/Disqualification/Walkover at Series Start: Match winner and game count resolve to 50-50. Game-level markets resolve to 50-50 if the game never plays.
  • Forfeit/Disqualification/Walkover Mid-Series: If one team wins due to opponent forfeiture/disqualification/walkover after series has begun, that team is credited with the win for match winner and game count purposes.

Edge cases & Clarifications:

  • Remade Game: If a game is remade, resolution for kills and first blood is based on the remade game only. If first blood occurred prior to the remake, it is honored; otherwise, the remade game determines first blood.
  • Incomplete Game with First Blood: If a game begins but is not completed, and first blood has already occurred, first blood markets resolve to the team that secured it. If first blood has not occurred, first blood markets resolve to 50-50.
  • Forfeit During Clinching Game: If the match ends due to the clinching game being forfeited, this counts as a completed match for game count purposes (resolves Under if only 2 games played before forfeit).
  • No First Blood in Completed Game: If a game is completed but first blood never occurred, first blood markets resolve to 50-50.
  • Source Delay: If DotaBuff does not publish results within 2 hours of event conclusion, resolution uses consensus of credible reporting and video evidence.

Timing:

Resolution occurs within 2 hours after the match concludes (all games played or series determined). If DotaBuff data is unavailable, resolution may extend to consensus determination. Markets resolve to 50-50 if the match is canceled or delayed beyond 7 days without play beginning.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Follow the signals, not the noise

Get insights on market conviction, notable shifts, and what the data is quietly signaling.

PredictionHero © 2026 · v0.15.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.