TOTAL VOLUME:
$154.6b
24H VOL:
$323,326,361
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,969,435,260
419,363
Markets across
40,411
events
MATCHED EVENTS:
4,612
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Match Winner
- Polymarket
Match Winner - Polymarket
1W
News
Positive
Negative
Neutral
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Vol.
·
Resolves Nov 6, 2026
Time left: 03d:20h:59m
$
This market refers to the Counter-Strike match between LPH Gaming and Phantom Academy in the ESEA Advanced Europe Regular Season, initially scheduled for October 20, 2026 at 2:30 PM ET. This market will resolve to "LPH Gaming" if LPH Gaming win the match against Phantom Academy. This market will resolve to " Phantom Academy" if Phantom Academy win the match against LPH Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 20, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between LPH Gaming and Phantom Academy in the ESEA Advanced Europe Regular Season, initially scheduled for October 20, 2026 at 2:30 PM ET. This market will resolve to "LPH Gaming" if LPH Gaming win the match against Phantom Academy. This market will resolve to " Phantom Academy" if Phantom Academy win the match against LPH Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 20, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Typically, prediction market odds reflect the wisdom of the crowd and can differ from traditional sportsbook odds. Sportsbooks often set initial lines based on power rankings and expert analysis, while this market allows anyone to trade on their beliefs, potentially leading to a more accurate assessment of the true probabilities. Discrepancies can arise due to differing levels of information, biases, or simply variations in opinion. It’s common to see this market adjust rapidly as new information emerges or as public sentiment shifts regarding the LPH Gaming and Phantom Academy matchup.
On Polymarket, this market is priced through a continuous auction mechanism where traders buy and sell shares representing their belief in the outcome of the CS:GO ESEA Advanced match. The price of these shares directly reflects the probability of that outcome occurring, as determined by supply and demand. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. As more traders participate, the market price converges towards a collective assessment of the likelihood of either LPH Gaming or Phantom Academy winning. The current price indicates what traders are willing to pay for a share representing a particular team’s victory.
This market resolves around Nov 7, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result of the Counter-Strike: LPH Gaming versus Phantom Academy (BO1) match in the ESEA Advanced Europe Regular Season will be used to determine the winning outcome. The resolution will be based on the official match result as recorded by the ESEA platform and reported by reputable esports news sources. Traders will be able to claim their winnings based on the final, verified result of this best-of-one series.
Several factors could influence the trading activity in this market before resolution. Unexpected news regarding player form, team roster changes, or strategic shifts could all impact trader sentiment. Significant announcements about map pools or potential tactical advantages could also drive price movements. Furthermore, any updates regarding player health or potential substitutions could lead to shifts in the perceived probabilities of either LPH Gaming or Phantom Academy securing a victory in the CS:GO ESEA Advanced match. Real-time performance in other matches leading up to this event may also play a role.