TOTAL VOLUME:
$154.6b
24H VOL:
$333,432,169
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,971,286,090
419,492
Markets across
40,634
events
MATCHED EVENTS:
4,654
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Match Winner
- Polymarket
Match Winner - Polymarket
1W
News
Positive
Negative
Neutral
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Vol.
·
Resolves Nov 9, 2026
Time left: 06d:21h:32m
$
This market refers to the Counter-Strike match between eSuba and OldBoys in the ESEA Advanced Europe Regular Season, initially scheduled for October 29, 2026 at 3:30 PM ET. This market will resolve to "eSuba" if eSuba win the match against OldBoys. This market will resolve to "OldBoys" if OldBoys win the match against eSuba. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 12, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 29, 2026 at 3:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between eSuba and OldBoys in the ESEA Advanced Europe Regular Season, initially scheduled for October 29, 2026 at 3:30 PM ET. This market will resolve to "eSuba" if eSuba win the match against OldBoys. This market will resolve to "OldBoys" if OldBoys win the match against eSuba. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 12, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 29, 2026 at 3:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Typically, prediction markets like this one can offer a different perspective than traditional sportsbooks. Sportsbooks often incorporate a 'vig' or commission into their odds, while this market allows traders to directly assess the probabilities. If prediction market odds significantly diverge from sportsbook odds, it could indicate that market participants have access to information or insights not yet reflected in the sportsbook lines. However, it’s important to remember that both represent probabilities based on available information and differing opinions.
This market resolves around Nov 10, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The resolution will be based on the official result of the Counter-Strike: eSuba vs OldBoys (BO1) match in the ESEA Advanced Europe Regular Season. The winning team, as determined by the official game results, will be the outcome reflected in the market’s resolution. Any disputes regarding the official result will be addressed according to Polymarket’s standard procedures.
Several factors could influence the price of shares in this market before resolution. Unexpected news regarding player form, team strategies, or even roster changes could shift trader sentiment. Major upsets in other matches involving these teams could also impact perceived probabilities. Additionally, any significant announcements related to the ESEA Advanced Europe league, such as rule changes or scheduling adjustments, might cause fluctuations. Monitoring team social media and esports news sources could provide valuable insights into potential catalysts.