TOTAL VOLUME:

$154.4b

24H VOL:

$230,589,906

24H TRANSACTIONS:

2,984,028,936

OPEN INTEREST:

$1,885,293,300

410,482

Markets across

40,213

events

MATCHED EVENTS:

4,340

PLATFORM COVERAGE:

5

Polymarket:

37%

VS.

Kalshi:

63%

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Counter-Strike: B8 Academy vs LPH Gaming (BO1) - ESEA Advanced Europe Regular Season
🌟New⌛Ending Soon
polymarket

Counter-Strike: B8 Academy vs LPH Gaming (BO1) - ESEA Advanced Europe Regular Season

Nov 1, 2026, 6:55 PM EST - Nov 2, 2026, 8:45 PM EST
Total volume:
$3,594
Volume 24h:
N/AN/A
Liquidity:
$3,430
649%
Open interest:
$2,222N/A

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolves Nov 2, 2026

Time left: 02h:30m:55s

Counter-Strike: B8 Academy vs LPH Gaming (BO1) - ESEA Advanced Europe Regular Season

13%chance
Amount

$

Trade on
polymarket

Trade on Polymarket

At 18.9¢ buys you 529 shares | Odds: 13% Total Payout: $529 | Net Profit: $429 Multiplier: 5.29x | ROI: 429% APY not meaningful
You will be redirected to the platform to complete this trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

Trade
13%
Yes 18.9¢No 90.6¢
—
$2,608
$3,594
N/A
N/A
N/A
2h 30m
Disputed
polymarket

Map 1 Total Rounds: Over/Under 21.5

N/A
N/A
0.1¢
$20
N/A
N/A
N/A
N/A
2h 30m
Disputed
polymarket

Map 1 Rounds Handicap: LPH Gaming (-3.5) vs B8 Academy (+3.5)

N/A
N/A
—
$783
N/A
N/A
N/A
N/A
2h 30m
Disputed
polymarket

Map 1 Total Rounds: Over/Under 24.5

N/A
N/A
—
$20
N/A
N/A
N/A
N/A
2h 30m
Disputed
Total markets: 4

Description

This market refers to the Counter-Strike match between B8 Academy and LPH Gaming in the ESEA Advanced Europe Regular Season, initially scheduled for November 2, 2026 at 2:30 PM ET. This market will resolve to "B8 Academy" if B8 Academy win the match against LPH Gaming. This market will resolve to "LPH Gaming" if LPH Gaming win the match against B8 Academy. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 2, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Counter-Strike match between B8 Academy and LPH Gaming in the ESEA Advanced Europe Regular Season, initially scheduled for November 2, 2026 at 2:30 PM ET. This market will resolve to "B8 Academy" if B8 Academy win the match against LPH Gaming. This market will resolve to "LPH Gaming" if LPH Gaming win the match against B8 Academy. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 2, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.