TOTAL VOLUME:
$154.4b
24H VOL:
$245,801,863
24H TRANSACTIONS:
2,984,028,936
OPEN INTEREST:
$1,902,097,102
417,059
Markets across
40,178
events
MATCHED EVENTS:
4,415
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 4, 4:58 AM EST
Polymarket
In the upcoming J2 League game between Blaublitz Akita and Sagan Tosu, scheduled for October 4, 2026 at 1:00 AM ET: This market will resolve to "Blaublitz Akita" if Blaublitz Akita score more goals than Sagan Tosu in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Blaublitz Akita and Sagan Tosu score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Sagan Tosu" if Sagan Tosu score more goals than Blaublitz Akita in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
In the upcoming J2 League game between Blaublitz Akita and Sagan Tosu, scheduled for October 4, 2026 at 1:00 AM ET: This market will resolve to "Blaublitz Akita" if Blaublitz Akita score more goals than Sagan Tosu in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Blaublitz Akita and Sagan Tosu score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Sagan Tosu" if Sagan Tosu score more goals than Blaublitz Akita in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
This market resolves around Oct 4, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result will be determined by which team—Blaublitz Akita or Sagan Tosu—wins the second half of the J1 League match. The platform will verify the official result from a trusted source to determine the winning outcome and distribute payouts accordingly. Traders should monitor official sources for the final result to understand how this market will settle.
Several factors could influence the price of this market before Oct 4, 2026. Any news regarding team injuries, changes in player lineups, or even weather conditions could shift expectations. Unexpected tactical decisions during the first half of the match could also lead to significant price movements. Furthermore, large trades by influential market participants could create short-term volatility. Monitoring these signals will be key to understanding how the market evolves as the match approaches and unfolds.