TOTAL VOLUME:
$154.5b
24H VOL:
$271,200,656
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,922,627,141
420,368
Markets across
40,352
events
MATCHED EVENTS:
4,484
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Nov 2, 5:13 AM EST
Limitless
This market refers to the Counter-Strike match between Aurora Gaming and Liquid in the IEM Beijing Group B, initially scheduled for November 2, 2026 UTC. This market will resolve to "Aurora Gaming" if Aurora Gaming win Map 1 against Liquid. This market will resolve to "Liquid" if Liquid win Map 1 against Aurora Gaming. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 16, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of November 2, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
This market refers to the Counter-Strike match between Aurora Gaming and Liquid in the IEM Beijing Group B, initially scheduled for November 2, 2026 UTC. This market will resolve to "Aurora Gaming" if Aurora Gaming win Map 1 against Liquid. This market will resolve to "Liquid" if Liquid win Map 1 against Aurora Gaming. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 16, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of November 2, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
On Limitless, this market is priced through a continuous order book where traders can buy and sell contracts representing their belief in the probability of each outcome. The price of a contract reflects the implied probability of that outcome occurring. On Limitless, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Traders adjust their bids and asks based on their own analysis, news, and expectations, creating a dynamic pricing mechanism. The more traders who believe an outcome is likely, the higher the price of its corresponding contract will rise, and vice versa. This creates a real-time assessment of probabilities.
This market resolves around Nov 3, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of Map 1 in the Aurora Gaming versus Liquid match. The winning team on Map 1 will determine the winning contract in this market. Traders who correctly predicted the winner will receive a payout based on the final market prices at resolution. The platform will verify the outcome against publicly available and reliable sources to ensure an accurate settlement.
Several factors could influence the price movement of this market. Any news regarding player form, team strategies, or potential roster changes for either Aurora Gaming or Liquid could significantly impact trader sentiment. Unexpected announcements about map picks or bans could also shift probabilities. In-game performance during other matches leading up to this event, or even early performance within Map 1 itself, could trigger rapid price adjustments. Major upsets in related esports events could also indirectly affect this market as overall perceptions of team strength evolve.