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$235,918,089

24H TRANSACTIONS:

2,984,028,936

OPEN INTEREST:

$1,884,820,873

413,109

Markets across

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MATCHED EVENTS:

4,364

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5

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Kalshi:

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Anyone's Legend vs. Team Liquid: Game 1 Dragon Kills
kalshi

Anyone's Legend vs. Team Liquid: Game 1 Dragon Kills

Volume:
$2,538

Team Liquid: 3+

 - Kalshi

Team Liquid: 3+ - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Oct 26, 2026

Closed: Oct 26, 5:52 PM EST

kalshi

Kalshi

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Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Team Liquid: 3+

View
100%
Yes 100¢No 0¢
—
N/A
$603
N/A
N/A
$603
Settled
Yes
kalshi

Team Liquid: 4+

100%
Yes 100¢No 0¢
—
N/A
$576
N/A
N/A
$576
Settled
Yes
kalshi

Team Liquid: 2+

100%
Yes 100¢No 0¢
—
N/A
$463
N/A
N/A
$414
Settled
Yes
kalshi

Team Liquid: 1+

100%
Yes 100¢No 0¢
—
N/A
$109
N/A
N/A
$109
Settled
Yes
kalshi

Anyone's Legend: 1+

100%
Yes 100¢No 0¢
—
N/A
$38
N/A
N/A
$38
Settled
Yes
kalshi

Anyone's Legend: 3+

0%
Yes 0¢No 100¢
—
N/A
$486
N/A
N/A
$486
Settled
No
kalshi

Anyone's Legend: 4+

0%
Yes 0¢No 100¢
—
N/A
$250
N/A
N/A
$250
Settled
No
kalshi

Anyone's Legend: 2+

0%
Yes 0¢No 100¢
—
N/A
$14
N/A
N/A
$13
Settled
No
Total markets: 8

Description

The event tracks dragon kills achieved by each team in the first game of a specific League of Legends match at the Worlds 2026 tournament. Dragon kills are a key in-game objective that can influence the momentum and outcome of the match. The focus is on comparing the performance of the two teams in securing these kills during the initial game.

Kalshi

The event resolves based on the number of dragon kills achieved by Either's Legend or Team Liquid in Game 1 of the Worlds 2026 match scheduled for October 26, 2026. Each market corresponds to a specific threshold of dragon kills (1+, 2+, 3+, or 4+) for either team. If the match is postponed beyond 48 hours, cancelled, or forfeited before any relevant statistics are recorded, all markets resolve to the last fair price. If the match begins but is later forfeited, shortened, or replayed, resolution is based on officially recorded statistics up to the point of interruption, provided they are not voided by the governing body. Any voided portions of a replayed match do not count toward the resolution.