TOTAL VOLUME:
$154.3b
24H VOL:
$228,458,490
24H TRANSACTIONS:
2,984,028,936
OPEN INTEREST:
$1,879,276,037
410,833
Markets across
40,345
events
MATCHED EVENTS:
4,363
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 28, 9:43 AM EST
Limitless
This market refers to the Valorant match between Any Questions Gaming and Rare Atom in the VCT Threshold China Week 2, initially scheduled for October 28, 2026 UTC. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win the match against Rare Atom. This market will resolve to "Rare Atom" if Rare Atom win the match against Any Questions Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 11, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of October 28, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Valorant match between Any Questions Gaming and Rare Atom in the VCT Threshold China Week 2, initially scheduled for October 28, 2026 UTC. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win the match against Rare Atom. This market will resolve to "Rare Atom" if Rare Atom win the match against Any Questions Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 11, 2026, 23:59 UTC (14 calendar days after the originally scheduled start of October 28, 2026 UTC). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market resolves around Oct 29, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The resolution will be based on the official result of the League of Legends match between Any Questions Gaming and Rare Atom, as reported by the official tournament organizers. Traders who correctly predicted the outcome will be paid out according to the final market price at resolution, while those who predicted incorrectly will forfeit their stake. This ensures a transparent and objective outcome for all participants.
Several factors could influence the price of this market before Oct 29, 2026. Any news regarding player form, team strategies, or unexpected roster changes could significantly shift expectations. Major upsets in other matches leading up to this one, or announcements about potential meta shifts within the game, could also play a role. Furthermore, large trades within the market itself can cause price movements, especially if they signal a change in sentiment among informed traders. Monitoring these signals will be key to understanding potential shifts in the market’s prediction.