TOTAL VOLUME:
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24H VOL:
$111,424,783
24H TRANSACTIONS:
2,661,467,257
OPEN INTEREST:
$1,630,632,565
494,234
Markets across
37,330
events
MATCHED EVENTS:
2,871
PLATFORM COVERAGE:
5
Polymarket:
38%
VS.
Kalshi:
62%
$
This event group tracks the region of the winning team at the League of Legends World Championship in 2026. Markets across platforms ask whether a team from a specific region (LCK, LPL, LEC, LCP, LCS, CBLOL) will win, with a fallback to 'Other' or 'Another region' if no listed region wins or the event is undetermined by the deadline.
This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026). If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship). Regions counted in World 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)
This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026). If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship). Regions counted in World 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)
This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026). If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship). Regions counted in World 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)
Prediction market odds often differ from traditional sportsbook odds due to the nature of how they are formed. Sportsbooks set lines based on their own models and incorporate a profit margin, while prediction markets are driven by the collective wisdom of traders. This market, like others, can sometimes offer more favorable odds than sportsbooks, particularly if there is disagreement between the two. The difference, or 2.5, can present opportunities for arbitrage. However, it’s important to remember that prediction markets also reflect the biases and information available to traders.
Prices on Polymarket and Opinion may diverge due to several factors. Polymarket and Opinion can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform has a different user base with varying levels of expertise and access to information. Trading volume also plays a role; higher volume on one platform can lead to more efficient price discovery. Currently, Polymarket currently favors Will a team from LCK (South Korea) win LoL Worlds 2026? at 68.5%, while Opinion leans toward LCK (South Korea) at 66.0%. These differences reflect the unique dynamics of each platform and the information incorporated by its traders.
This market resolves around Jan 1, 2027, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on which region’s team wins the League of Legends World Championship in 2026. The winning region will be determined by the official tournament results and standings, as published by Riot Games and widely reported by reputable esports news outlets. This market aims to reflect the real-world outcome of the Worlds 2026 tournament.
Several factors could significantly shift the odds in this market. Major roster changes for top teams, particularly in key regions, would be a primary catalyst. Unexpected tournament results in regional leagues leading up to Worlds 2026 could also cause substantial movement. News regarding rule changes or meta shifts in the game could also influence trader sentiment. Finally, any significant geopolitical events or unforeseen circumstances impacting the ability of teams to compete could impact this market. Monitoring these events will be crucial for understanding price fluctuations.