TOTAL VOLUME:

$61.9b

24H VOL:

$249,705,498

24H TRANSACTIONS:

600,069,390

OPEN INTEREST:

$1,354,509,605

579,516

Markets across

14,317

events

MATCHED EVENTS:

4,116

PLATFORM COVERAGE:

4

Polymarket:

50%

VS.

Kalshi:

50%

BETA
kalshi
polymarket

LoL: T1 vs Hanwha Life Esports (BO3) - LCK Rounds 1-2? Odds & Prediction Markets

Volume:
$2,454,835
PredictionHero
Game 2 Winner 100%
polymarket
Game 1 Winner 100%
polymarket
Match Winner 100%
polymarket
Mar 2026Mar 2026Mar 2026Mar 2026Mar 2026Mar 2026Mar 2026Mar 2026Mar 2026Apr 2026Apr 2026Apr 2026Apr 2026Jun…020406080100

Closed: Apr 4, 10:00 AM EST

polymarket

Polymarket

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Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
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Trade

Description

This market refers to the LoL match between T1 and Hanwha Life Esports in the LCK Rounds 1-2, initially scheduled for April 4 at 4:00AM ET. This market will resolve to "T1" if T1 win the match against Hanwha Life Esports. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Kalshi and Polymarket both resolve all markets based on official gol.gg data, with identical handling of cancellations, delays beyond 7 days, forfeits, and incomplete matches, ensuring consistent outcomes across the entire event group.

Primary resolution logic:

Official information from https://gol.gg/esports/home, with fallback to credible reporting and video evidence if gol.gg has not published final results within 2 hours after event conclusion.

Core resolution logic:

  • Series winner (T1 vs Hanwha Life Esports) resolves based on which team wins the best-of-3 match; forfeits/walkovers before match start resolve to 50-50, but forfeits during play resolve to the winning team.
  • Individual game winners resolve based on which team wins that specific game; incomplete games resolve to 50-50 unless one team has already secured victory.
  • Game handicap markets (T1 -1.5 and HLE -1.5) resolve based on the margin of victory in games won; a team must win 2+ more games than the opponent for the handicap to resolve to that team.
  • Games total (O/U 2.5) resolves to Over if 3+ games are played, Under if fewer than 3 games are played; forfeits during play count toward the total if the match is completed.
  • Objective-based markets (dragons, barons, inhibitors, kills, first blood) resolve based on in-game statistics from gol.gg; if a game is not played due to series clinch, forfeit, or walkover, these markets resolve to 50-50.
  • Rare events (Quadra Kill, Penta Kill) resolve to Yes only if the event occurs; if a game is not played or incomplete, these markets resolve to 50-50.
  • Kill count markets (Odd/Even, Over/Under thresholds) count only champion kills, excluding executions; if no kills are recorded or the game is not played, these markets resolve to 50-50.
  • If the match is canceled entirely, ends in a tie, or is delayed beyond 7 days without a winner determined, all markets in the group resolve to 50-50.
  • If a game is remade, resolution is based on the remade game only; any statistics from the original game are disregarded.

Edge cases & Clarifications:

  • Clinching Before Game 3: If one team wins 2-0, Game 3 is not played. All Game 3-specific markets (Game 3 Winner, Game 3 objectives, Game 3 kills) resolve to 50-50. The series winner and Games Total (O/U 2.5) resolve normally based on the 2-0 result.
  • Forfeit During Play: If a match begins but one team forfeits mid-series, the team that wins due to forfeit is credited with the series win. If the forfeit occurs during a specific game, that game resolves to the non-forfeiting team. Game-level objective markets for that game resolve based on statistics recorded prior to the forfeit.
  • Game Remake: If a game is remade (e.g., due to technical issues), all statistics and outcomes from the original game are discarded. First Blood and objective markets for that game resolve based on the remade game only. If First Blood occurred in the original game but the game was remade before completion, resolution is based on the remade game.
  • 7-Day Delay Threshold: If the match is delayed beyond 7 days from the scheduled date (April 4, 2026 at 4:00 AM EDT) without a winner determined, all markets resolve to 50-50, including series winner, individual game winners, and all objective-based markets.
  • No Kills Recorded: If a game is completed but no champion kills occur, Odd/Even Total Kills markets resolve to 50-50. Kill count Over/Under markets resolve based on the threshold (e.g., 0 kills is Under for all thresholds). First Blood markets resolve to 50-50 if no kills occurred.

Timing:

Resolution occurs upon official publication by gol.gg within 2 hours after the event's conclusion; if gol.gg does not publish within 2 hours, credible reporting consensus and video evidence may be used. Markets resolve immediately upon the completion of the relevant game or series, with no delay for post-match analysis or appeals.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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