TOTAL VOLUME:

$134.2b

24H VOL:

$126,590,312

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,439,516,703

404,175

Markets across

30,277

events

MATCHED EVENTS:

2,685

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: Team Aether vs shimmer (BO3) - Thunderpick World Championship North American Group A
polymarket
kalshi

Counter-Strike: Team Aether vs shimmer (BO3) - Thunderpick World Championship North American Group A

Volume:
$24,399

Match Winner

all

2 markets

Polymarket

Kalshi

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 28, 2026

Closed: Apr 27, 11:30 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$10,119
N/A
N/A
N/A
Settled
Yes
kalshi

Team Aether

100%
Yes 100¢No 0¢
—
N/A
$2,217
N/A
N/A
$1,876
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$7,908
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$679
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: TA (-1.5) vs shimmer (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$137
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
—
N/A
$61
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
$14
N/A
N/A
N/A
Settled
Yes
kalshi

shimmer

0%
Yes 0¢No 100¢
—
N/A
$2,755
N/A
N/A
$2,100
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$448
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$61
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

50%
Yes 50¢No 51¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Rounds

50%
Yes 50¢No 51¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 13

Description

This market refers to the Counter-Strike match between Team Aether and shimmer in the Thunderpick World Championship North American Group A, initially scheduled for April 26 at 8:30PM ET. This market will resolve to "Team Aether" if Team Aether win the match against shimmer. This market will resolve to "shimmer" if shimmer win the match against Team Aether. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi's binary Yes/No structure lacks explicit edge-case definitions (cancellation, delay, forfeit, incomplete play) that Polymarket addresses in detail. This creates ambiguity in settlement if the match does not complete normally.Hero tip: For Polymarket markets, resolution is deterministic and well-defined across all scenarios. For Kalshi, assume standard esports convention (no-play = no resolution, likely 50-50 or void), but confirm with Kalshi support if match is delayed >7 days, canceled, or ends in forfeit before a winner is determined.

Critical divergence points:

  • Polymarket: Comprehensive rule set covering series winner, map winners, round/kill parity, and handicap. Explicit 7-day delay threshold: if match delayed beyond 7 days without play, resolves 50-50. Incomplete matches: if series begins but not completed, map-level markets resolve based on completed maps; series markets resolve 50-50 unless one team wins via opponent forfeiture mid-series (then resolves to winning team). Forfeits/walkovers before play: series resolves 50-50. Key quote: 'If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.'
  • Kalshi: Single binary market: 'If Team Aether wins...then Yes. If shimmer wins...then Yes.' No explicit handling of cancellation, delay, forfeit, or incomplete play. Assumes normal match completion. Key quote: 'If Team Aether wins the...match...then the market resolves to Yes. If shimmer wins...then the market resolves to Yes.' (No else clause or edge-case guidance.)
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.