TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: fnatic vs Leo Team (BO3) - ESL Challenger League Europe Cup #4 Playoffs
kalshi
polymarket

Counter-Strike: fnatic vs Leo Team (BO3) - ESL Challenger League Europe Cup #4 Playoffs

Volume:
$376,255

Match Winner

all

2 markets

Polymarket

Kalshi

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 28, 2026

Closed: Apr 27, 7:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$135,750
N/A
N/A
N/A
Settled
Yes
kalshi

Leo Team

0%
Yes 0¢No 100¢
—
N/A
$97,765
N/A
N/A
$64,820
Settled
No
kalshi

fnatic

100%
Yes 100¢No 0¢
—
N/A
$100,322
N/A
N/A
$53,408
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$5,785
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
—
N/A
$845
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
—
N/A
$70
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
—
N/A
$13
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
—
N/A
$11
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$35,445
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: FNC (-1.5) vs Leo Team (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$123
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$111
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
Total markets: 13

Description

This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between fnatic and Leo Team in the ESL Challenger League Europe Cup #4 Playoffs, initially scheduled for April 27 at 1:00PM ET. This market will resolve to "fnatic" if fnatic win the match against Leo Team. This market will resolve to "Leo Team" if Leo Team win the match against fnatic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi's match outcome market contains a logical contradiction: it resolves YES if fnatic wins OR if Leo Team wins, making it a tautology that cannot fail to resolve YES. This renders the market unresolvable as a predictive instrument. Polymarket defines clear, mutually exclusive outcomes (fnatic vs Leo Team) with comprehensive edge-case rules.Hero tip: Kalshi's primary match market is logically invalid and should not be traded. All substantive resolution logic derives from Polymarket's framework: official HLTV reporting, 2-hour publication window, 7-day delay threshold, and explicit handling of forfeits, walkovers, and incomplete matches. Treat Kalshi as a data error and resolve all markets using Polymarket criteria.

Critical divergence points:

  • Kalshi: Match outcome market states: 'If fnatic wins...then resolves YES. If Leo Team wins...then resolves YES.' This is a logical tautology—both possible outcomes map to YES, making the market non-falsifiable and unresolvable as a prediction market.
  • Polymarket: Match outcome market resolves to 'fnatic' if fnatic wins, 'Leo Team' if Leo Team wins. Cancellations, ties, delays beyond 7 days without play, and forfeits/walkovers resolve 50-50. Incomplete matches with one team winning by opponent forfeit resolve to the winning team. Primary source: HLTV.org within 2 hours; consensus reporting thereafter.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.