TOTAL VOLUME:

$61.8b

24H VOL:

$257,828,392

24H TRANSACTIONS:

600,069,390

OPEN INTEREST:

$1,354,664,501

579,454

Markets across

14,299

events

MATCHED EVENTS:

4,106

PLATFORM COVERAGE:

4

Polymarket:

50%

VS.

Kalshi:

50%

BETA
kalshi
polymarket

Counter-Strike: aimclub vs HyperSpirit (BO3) - ESL Challenger League? Odds & Prediction Markets

Volume:
$81,721
PredictionHero
HyperSpirit 100%
kalshi
Map 1 Winner 100%
polymarket
Odd/Even Total Rounds 100%
polymarket
Mar 2026Mar 2026Mar 2026Mar 2026Jun…020406080100

Closed: Mar 16, 2:00 PM EST

kalshi

Kalshi

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Description

This event group covers a Counter-Strike 2 Best-of-3 match between aimclub and HyperSpirit in the ESL Challenger League Europe Cup #2 Playoffs Upper bracket, scheduled for March 16, 2026 at 10:00 AM ET. Markets span match winner, individual map winners, series length, map handicaps, and granular kill/round parity across maps.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue:

Kalshi's match-winner market contains a logical contradiction: both aimclub winning and HyperSpirit winning resolve to Yes, making the market fundamentally unresolvable. Polymarket provides coherent, binary resolution logic with comprehensive edge-case definitions.

Hero Tip:

Do not trade Kalshi's match-winner market. All Polymarket markets (match winner, map winners, series length, handicaps, kill/round parity) are resolvable and internally consistent. Prioritize Polymarket for settlement.

Critical Divergence Points:

  • Kalshi:

    Match-winner market states: 'If aimclub wins... resolve to Yes' AND 'If HyperSpirit wins... resolve to Yes.' This is a logical contradiction—both outcomes cannot resolve to the same result. The market is unresolvable as written. No edge-case handling provided.
  • Polymarket:

    12 coherent markets with clear binary or categorical outcomes. Match winner resolves to aimclub or HyperSpirit. Map winners, handicaps, and parity markets have explicit rules: cancellation/no-play = 50-50; delays beyond 7 days without play = 50-50; incomplete matches with forfeit/disqualification/walkover = 50-50 (except if one team clinches before series end, then that team wins). Primary source: HLTV.org with 2-hour fallback to credible consensus. Quote: 'If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.'
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.15.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.