Valorant: Contra vs LYON (BO3) - VCL Latin America North Group Stage
Volume:
$22,506
Markets
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade
Description
This event group covers a Valorant best-of-three match between Contra and LYON in the VCL Latin America North Group Stage, scheduled for March 11, 2026 at 9:00 PM ET. Markets span match winner, individual map winners (Map 1 and Map 2), total maps played, and map handicap outcomes.
Unified Resolution Criteria (Consistent across platforms)
All Polymarket markets and the Kalshi match-winner market apply identical resolution logic: official vlr.gg source, 2-hour publication window, 50-50 on cancellation or 7-day delay, and consistent forfeit/walkover treatment.
Primary resolution logic:
vlr.gg official results; credible consensus reporting with video evidence if vlr.gg does not publish within 2 hours of event conclusion
Core resolution logic:
Match winner (Contra vs LYON): resolves to the team that wins the best-of-three series; if match is canceled, ends in a tie, or is delayed beyond 7 days without a winner determined, resolves 50-50
Pre-match forfeits, disqualifications, or walkovers resolve to 50-50 for the match winner market
In-match forfeits on the clinching map count as a completed match and resolve to the winning team
Map 1 and Map 2 winner markets: resolve to the team that wins the specified map if that map is completed; resolve 50-50 if the map is not completed or if the match is canceled/delayed beyond 7 days without play beginning
Games Total (O/U 2.5): resolves to Over if 3 or more maps are played (including forfeited clinching maps in completed matches), Under if fewer than 3 maps are played; resolves 50-50 if match is canceled, ends in a tie, delayed beyond 7 days without a winner, or if an incomplete match ends via forfeit before clinching
Map Handicap (LYON -1.5 vs Contra +1.5): resolves to LYON if LYON wins 2 or more maps than Contra; otherwise resolves to Contra; resolves 50-50 if match is canceled, ends in a tie, delayed beyond 7 days without a winner, or if an incomplete match ends via forfeit before clinching
Edge cases & Clarifications:
Clinching map forfeited: If the match-deciding (clinching) map is forfeited, the match is considered completed and resolves to the team that won the series; this counts toward Games Total and Map Handicap calculations
Incomplete match with non-clinching forfeit: If the match begins but is not completed and one team wins via forfeit before the clinching map, Games Total and Map Handicap resolve 50-50; the match winner market resolves to the team that won
Map not played: If Map 1 or Map 2 is not completed for any reason (including match cancellation or 7-day delay), that map's winner market resolves 50-50
7-day delay threshold: If the match is delayed beyond 7 days from the scheduled date (March 11, 2026) without play beginning, all markets resolve 50-50
vlr.gg publication delay: If vlr.gg does not publish final results within 2 hours after the event's conclusion, credible consensus reporting (including video evidence) may be used as the resolution source
Timing:
Resolution occurs upon match completion or upon determination of cancellation/delay status. The 2-hour vlr.gg publication window begins at the conclusion of the match. Markets resolve no later than 2 hours after event conclusion if vlr.gg publishes; if not, resolution may extend to allow consensus reporting.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.
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