TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
Valorant: Contra vs LYON (BO3) - VCL Latin America North Group Stage
kalshi
polymarket

Valorant: Contra vs LYON (BO3) - VCL Latin America North Group Stage

Volume:
$22,506

LYON

all

2 markets

Kalshi

Polymarket

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 12, 2026

Closed: Mar 12, 1:00 AM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

LYON

View
100%
Yes 100¢No 0¢
—
N/A
$1,573
N/A
N/A
$1,493
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$13,320
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: LYON (-1.5) vs Contra (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$65
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$5,195
N/A
N/A
N/A
Settled
No
kalshi

Contra

0%
Yes 0¢No 100¢
—
N/A
$1,569
N/A
N/A
$1,344
Settled
No
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$587
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$196
N/A
N/A
N/A
Settled
No
Total markets: 7

Description

This event group covers a Valorant best-of-three match between Contra and LYON in the VCL Latin America North Group Stage, scheduled for March 11, 2026 at 9:00 PM ET. Markets span match winner, individual map winners (Map 1 and Map 2), total maps played, and map handicap outcomes.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All Polymarket markets and the Kalshi match-winner market apply identical resolution logic: official vlr.gg source, 2-hour publication window, 50-50 on cancellation or 7-day delay, and consistent forfeit/walkover treatment.Primary resolution logic: vlr.gg official results; credible consensus reporting with video evidence if vlr.gg does not publish within 2 hours of event conclusion

Core resolution logic:

  • Match winner (Contra vs LYON): resolves to the team that wins the best-of-three series; if match is canceled, ends in a tie, or is delayed beyond 7 days without a winner determined, resolves 50-50
  • Pre-match forfeits, disqualifications, or walkovers resolve to 50-50 for the match winner market
  • In-match forfeits on the clinching map count as a completed match and resolve to the winning team
  • Map 1 and Map 2 winner markets: resolve to the team that wins the specified map if that map is completed; resolve 50-50 if the map is not completed or if the match is canceled/delayed beyond 7 days without play beginning
  • Games Total (O/U 2.5): resolves to Over if 3 or more maps are played (including forfeited clinching maps in completed matches), Under if fewer than 3 maps are played; resolves 50-50 if match is canceled, ends in a tie, delayed beyond 7 days without a winner, or if an incomplete match ends via forfeit before clinching
  • Map Handicap (LYON -1.5 vs Contra +1.5): resolves to LYON if LYON wins 2 or more maps than Contra; otherwise resolves to Contra; resolves 50-50 if match is canceled, ends in a tie, delayed beyond 7 days without a winner, or if an incomplete match ends via forfeit before clinching

Edge cases & clarifications:

  • Clinching map forfeited: If the match-deciding (clinching) map is forfeited, the match is considered completed and resolves to the team that won the series; this counts toward Games Total and Map Handicap calculations
  • Incomplete match with non-clinching forfeit: If the match begins but is not completed and one team wins via forfeit before the clinching map, Games Total and Map Handicap resolve 50-50; the match winner market resolves to the team that won
  • Map not played: If Map 1 or Map 2 is not completed for any reason (including match cancellation or 7-day delay), that map's winner market resolves 50-50
  • 7-day delay threshold: If the match is delayed beyond 7 days from the scheduled date (March 11, 2026) without play beginning, all markets resolve 50-50
  • vlr.gg publication delay: If vlr.gg does not publish final results within 2 hours after the event's conclusion, credible consensus reporting (including video evidence) may be used as the resolution source
Timing: Resolution occurs upon match completion or upon determination of cancellation/delay status. The 2-hour vlr.gg publication window begins at the conclusion of the match. Markets resolve no later than 2 hours after event conclusion if vlr.gg publishes; if not, resolution may extend to allow consensus reporting.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.