TOTAL VOLUME:

$54.4b

24H VOL:

$234,875,025

OPEN INTEREST:

$1,205,330,693

501,301

Markets across

13,585

events

MATCHED EVENTS:

1,825

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
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polymarket
kalshi
Trending

LoL: paiN Gaming Academy vs Ei Nerd Esports (BO1) - Circuito Desafiante Regular Season

Volume:
$66,382
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This market refers to the LoL match between paiN Gaming Academy and Ei Nerd Esports in the Circuito Desafiante Regular Season, initially scheduled for April 8 at 5:00PM ET. This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against Ei Nerd Esports. This market will resolve to "Ei Nerd Esports" if Ei Nerd Esports win the match against paiN Gaming Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue:

Polymarket defines a complete match outcome market (winner determination) plus five detailed in-game event markets (dragons, inhibitors, Baron, kills, quadra/penta kills), all with consistent 50-50 fallback rules and gol.gg as primary source. Kalshi provides only a single binary market that resolves YES if either team wins, with no specification of source, fallback rules, or handling of forfeits/walkovers, making it fundamentally unresolvable and logically incoherent.

Hero Tip:

Critical risk: Kalshi's market is incomplete and contradictory—it resolves YES regardless of which team wins, making it impossible to distinguish outcomes. Do not trade Kalshi's market without clarification from the platform. Polymarket's six markets are fully specified with clear resolution sources and edge-case handling. If you hold Kalshi YES, you are betting on a tautology (guaranteed YES). If you hold Kalshi NO, you are betting on an impossibility (match never occurs or both teams somehow lose simultaneously).

Critical Divergence Points:

  • Polymarket: Outlier (complete specification): Polymarket provides six distinct markets—one match-winner market and five in-game event markets—each with explicit resolution logic, gol.gg as primary source, 2-hour fallback to credible reporting, and detailed 50-50 rules for cancellation, delay beyond 7 days, forfeit, disqualification, walkover, and incomplete games. The match-winner market resolves to the winning team or 50-50 if canceled, tied, delayed beyond 7 days, or ends in forfeit/disqualification/walkover before play begins. All five in-game markets (dragons, inhibitors, Baron, kills, quadra/penta kills) apply identical 50-50 fallback logic for non-play scenarios and surrender scenarios. This is a fully coherent, resolvable specification.
  • Kalshi: Outlier (incomplete and contradictory): Kalshi provides a single market statement: 'If Ei Nerd Esports wins...then the market resolves to Yes. If paiN Gaming Academy wins...then the market resolves to Yes.' This creates a logical contradiction—the market resolves YES for both possible outcomes, making NO resolution impossible. No resolution source is specified. No fallback rules are provided for cancellation, delay, forfeit, disqualification, walkover, or incomplete games. No tie-breaking logic exists. The market is unresolvable as written because every realistic match outcome (either team wins) maps to YES, leaving no scenario for NO resolution.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.