TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: EKO Esports vs Colossal Gaming (BO1) - LIT Regular Season
kalshi
polymarket

LoL: EKO Esports vs Colossal Gaming (BO1) - LIT Regular Season

Volume:
$60,101

Colossal Gaming

 - Kalshi

Colossal Gaming - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 19, 2026

Closed: Apr 16, 6:00 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Colossal Gaming

View
100%
Yes 100¢No 0¢
—
N/A
$10,157
N/A
N/A
$9,284
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$37,856
N/A
N/A
N/A
Settled
Yes
kalshi

EKO Esports

0%
Yes 0¢No 100¢
—
N/A
$12,014
N/A
N/A
$8,167
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$49
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
Total markets: 9

Description

This market refers to the LoL match between EKO Esports and Colossal Gaming in the LIT Regular Season, initially scheduled for April 16 at 2:00PM ET. This market will resolve to "EKO Esports" if EKO Esports win the match against Colossal Gaming. This market will resolve to "Colossal Gaming" if Colossal Gaming win the match against EKO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi market resolves YES for both possible outcomes (either team winning), while Polymarket resolves to the specific winner. This is a fundamental scope divergence: Kalshi appears to be a binary 'match will be played' market, whereas Polymarket is a winner-prediction market.Hero tip: If you trade on Kalshi, you are betting the match occurs and produces a winner—not on which team wins. On Polymarket, you are directly predicting the winner. Do not assume these markets are equivalent; Kalshi's YES outcome is much broader and includes any decisive result.

Critical divergence points:

  • Kalshi: Market resolves YES if either EKO Esports wins OR Colossal Gaming wins. No NO outcome is defined for a decisive match result. The market appears designed to resolve YES whenever the match is played and produces a winner, making it a 'match completion' market rather than a winner-prediction market. Quote: 'If EKO Esports wins... then the market resolves to Yes. If Colossal Gaming wins... then the market resolves to Yes.'
  • Polymarket: Market resolves to the specific winner: 'EKO Esports' if EKO wins, or 'Colossal Gaming' if Colossal wins. This is a categorical winner-prediction market. Cancellation, tie, delay beyond 7 days, or forfeit/walkover before start resolves to 50-50. Quote: 'This market will resolve to EKO Esports if EKO Esports win the match... This market will resolve to Colossal Gaming if Colossal Gaming win the match...'
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.