TOTAL VOLUME:

$54.4b

24H VOL:

$230,557,910

24H TRANSACTIONS:

531,611,392

OPEN INTEREST:

$1,202,344,730

501,342

Markets across

13,602

events

MATCHED EVENTS:

1,822

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
Dashboards
kalshi
polymarket
Trending

LoL: Bilibili Gaming vs Ninjas in Pyjamas (BO5) - LPL Playoffs

Volume:
$3,015,918
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a League of Legends Best-of-5 playoff match between Bilibili Gaming and Ninjas in Pyjamas scheduled for February 25, 2026 at 4:00 AM ET in the LPL Playoffs. Markets span match winner, individual game winners, game-by-game kill totals, first blood outcomes, series length, and handicap bets across multiple prediction platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue:

Kalshi provides high-level championship context without game-level detail, while Polymarket and gol.gg markets specify precise kill thresholds, game outcomes, and source hierarchy. Scheduled times also diverge (4:00 AM ET vs 4:20 AM ET), and primary resolution sources differ across platforms.

Hero Tip:

For match winner and series length markets, use Liquipedia as primary source per Polymarket spec. For kill-count markets, verify via gol.gg within 2 hours of event conclusion; if gol.gg is delayed, accept credible video evidence. Confirm match is not delayed beyond 7 days from Feb 25 without play beginning—if so, most markets resolve 50-50. Kalshi's binary championship framing is compatible with Polymarket's match winner logic but lacks granularity for game-specific bets.

Critical Divergence Points:

  • Kalshi: Resolves to Yes if either Ninjas in Pyjamas or Bilibili Gaming wins the LPL 2026 match scheduled Feb 25, 2026. No game-level detail, kill thresholds, or explicit source specified. Treats match as binary championship outcome.
  • Polymarket: Resolves individual game winners, series length (O/U 3.5, O/U 4.5), and match winner based on official Liquipedia data. Kill-count markets (Games 1–3) resolve to Over if kills >= threshold, Under otherwise. Incomplete games, cancellations beyond 7 days, or forfeits trigger 50-50 resolution. Source: Liquipedia or credible consensus if Liquipedia delayed.
  • gol.gg: Kill-count markets for Games 1–3 resolve based on gol.gg official data within 2 hours of event conclusion. If gol.gg delayed, credible video evidence accepted. Incomplete games, cancellations beyond 7 days, or forfeits trigger 50-50 resolution.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.