TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: FURIA vs GamerLegion (BO3) - BLAST Rivals Group B
kalshi
polymarket

Counter-Strike: FURIA vs GamerLegion (BO3) - BLAST Rivals Group B

Volume:
$1,796,485

O/U 2.5 Games

 - Polymarket

O/U 2.5 Games - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 30, 2026

Closed: Apr 30, 12:30 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

O/U 2.5 Games

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$193,243
N/A
N/A
N/A
Settled
Yes
kalshi

GamerLegion

100%
Yes 100¢No 0¢
—
N/A
$166,515
N/A
N/A
$86,280
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$157,792
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$768,717
N/A
N/A
N/A
Settled
Yes
kalshi

FURIA

0%
Yes 0¢No 100¢
—
N/A
$182,017
N/A
N/A
$116,562
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$228,233
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: FURIA (-1.5) vs GamerLegion (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$99,968
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 13

Description

This market refers to the Counter-Strike Upper bracket semifinal 2 match between FURIA and GamerLegion in the BLAST Rivals Group B, initially scheduled for April 29 at 6:30PM ET. This market will resolve to "FURIA" if FURIA win the match against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win the match against FURIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi market contains a logical contradiction: it states both FURIA win and GamerLegion win resolve to Yes, making the market fundamentally unresolvable. Polymarket provides coherent, comprehensive rules. This is a data integrity failure on the Kalshi side.Hero tip: Disregard Kalshi market entirely. Use Polymarket as the authoritative resolution framework. For all markets in this group, resolution depends on official HLTV match results. If HLTV has not published within 2 hours of match conclusion, obtain consensus from video evidence and credible esports reporting (BLAST official channels, team social media, major esports news sites). Verify match was actually played (not forfeited before start, not canceled, not delayed >7 days without play). If match begins but is not completed and one team wins by forfeit/disqualification/walkover mid-series, that team wins the match market; however, series length, map-specific, and handicap markets resolve to 50-50 in this scenario.

Critical divergence points:

  • Kalshi: States: If FURIA wins the match, resolve Yes. If GamerLegion wins the match, resolve Yes. This is logically impossible—both outcomes cannot both resolve to Yes. Market is unresolvable as written.
  • Polymarket: Resolves to FURIA if FURIA wins; resolves to GamerLegion if GamerLegion wins. Cancellations, ties, delays >7 days without winner, or forfeits before start resolve to 50-50. Mid-series forfeits/disqualifications/walkovers resolve to the winning team. Primary source: HLTV; fallback to credible reporting + video evidence if HLTV silent >2 hours post-event.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.