TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: BC.Game Esports vs Alliance (BO1) - Roman Imperium Cup Group D
polymarket
kalshi

Counter-Strike: BC.Game Esports vs Alliance (BO1) - Roman Imperium Cup Group D

Volume:
$78,984

Alliance

all

2 markets

Kalshi

Polymarket

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 14, 2026

Closed: Mar 13, 6:15 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Alliance

View
100%
Yes 100¢No 0¢
—
N/A
$17,035
N/A
N/A
$11,664
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$42,345
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
$242
N/A
N/A
N/A
Settled
Yes
kalshi

BC.Game Esports

0%
Yes 0¢No 100¢
—
N/A
$19,177
N/A
N/A
$12,933
Settled
No
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$185
N/A
N/A
N/A
Settled
No
Total markets: 5

Description

This event group covers a Counter-Strike best-of-one match between BC.Game Esports and Alliance in the Roman Imperium Cup Group D, scheduled for March 13, 2026 at 2:15 PM ET. Markets span match winner prediction and map-level statistics (odd/even kills and rounds on Map 1).

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi market contains a logical contradiction: both BC.Game Esports win and Alliance win are stated to resolve to Yes, making simultaneous resolution impossible. Polymarket markets are well-defined and internally consistent but address different scopes (match winner vs. map statistics).Hero tip: Do not trade Kalshi until the platform clarifies the resolution logic. The Polymarket match winner market (BC.Game Esports vs Alliance) is the only unambiguous binary outcome. Map statistics markets (kills/rounds parity) are secondary and require Map 1 to be played.

Critical divergence points:

  • Polymarket: Three distinct markets with unified edge-case logic. Match winner resolves to team name; Map 1 kills and rounds each resolve to Odd or Even. All use HLTV as primary source (2-hour window), with 7-day delay threshold, forfeit/walkover = 50-50, and remake = use remade game only. Quote: 'If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.'
  • Kalshi: Single market with contradictory resolution logic. States 'If BC.Game Esports wins... resolves to Yes' AND 'If Alliance wins... resolves to Yes,' creating logical impossibility. No edge-case handling, source specification, or tie/cancellation rules provided. Quote: 'If BC.Game Esports wins the Roman Imperium Cup 2026... then the market resolves to Yes. If Alliance wins... then the market resolves to Yes.'
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.